Steve Papoutsis is responsible for envisioning the growth of the company and managing the development of new products to ensure players receive quality experiences.
Working closely with our art and design teams, Mark James and his engineering team translate their needs into the technologies that power our games.
Industry veteran Glen Schofield manages the overall operations and resources of the company, while also taking creative lead on the development of Striking Distance’s new narrative game set in the PUBG Universe.
Stacey Hirata heads up day to day operation of the studio as well as the marketing and branding of Striking Distance’s products while also taking charge of internal and external public relations efforts.
Chris Stone brings over 25 years of game development experience to the team. He is responsible for leading the studio’s creative groups, including in-house directors, designers, and copywriters.